AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on Android in France - Q2 2022
Explore the performance metrics of the top 5 Shoot'em Up games on Android in France for Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Shoot'em Up games on the Android platform in France showcased a variety of trends in terms of downloads, revenue, and active users. Here’s a closer look at the performance metrics of these games, with data provided by Sensor Tower.
Space shooter - Galaxy attack from 1SOFT experienced fluctuations in weekly revenue, peaking at approximately $7.5K in early April and settling around $4K by the end of June. Weekly downloads remained relatively stable, with a high of 13.5K in late May. The game maintained a strong user base, with weekly active users ranging from 87K to 96K throughout the quarter.
1945 Air Force: Airplane games, also from 1SOFT, saw a decline in weekly revenue from $4.6K at the beginning of the quarter to around $3.7K by the end of June. Weekly downloads started strong at 15.7K in early April but dropped to around 9K by the end of the quarter. The game’s weekly active users decreased from 100K in early April to 78K by the end of June.
Galaxiga Arcade Shooting Game, another title by 1SOFT, had a more modest revenue performance, with weekly earnings fluctuating around $1.4K to $2.4K. Weekly downloads were highest at 7.7K in late May, while weekly active users saw a peak of 21K in the same period, tapering off to around 17K by the end of June.
Archero by Habby demonstrated strong revenue performance, peaking at $13.6K in early April but fluctuating around $10.5K towards the end of June. The game experienced varied weekly downloads, with a high of 5.8K in mid-June. Weekly active users remained fairly consistent, ranging between 31K and 35K throughout the quarter.
Galaxy Attack: Shooting Game, also from 1SOFT, showed a steady weekly revenue trend, peaking at approximately $3.5K in late June. Weekly downloads fluctuated, reaching a high of 4K in late June. The game’s weekly active users ranged from 36K to 43K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.